| 核心 | 补充 |
|---|---|
| 1 知道波在传递能量的同时并不传递物质 | |
| 2 描述波运动的含义,可通过绳索和弹簧中的振动以及水波实验来说明 | |
| 3 用以下术语描述波的特征:波前、波长、频率、波峰、波谷、振幅和波速 | |
| 4 回忆并使用波速公式 $v = f \lambda$ | |
| 5 知道对于横波,其振动方向与传播方向垂直;并理解电磁辐射、水波和地震S波(次级波)可被建模为横波 | |
| 6 知道对于纵波,其振动方向与传播方向平行;并理解声波和地震P波(初级波)可被建模为纵波 | |
| 7 描述波如何发生:(a) 反射(在平面界面上) (b) 折射(由于速度变化引起) (c) 衍射(通过狭缝) | 9 描述波长和狭缝大小如何影响通过狭缝的衍射 |
| 8 描述如何利用水槽演示:(a) 平面界面上的反射 (b) 由深度变化引起的速度改变导致的折射 (c) 由狭缝引起的衍射 (d) 由边缘引起的衍射 | 10 描述波长如何影响边缘处的衍射 |
波
IGCSE 物理 · 知识点 3
17:11
波
将石头投入池塘,涟漪向外扩散。但观察水面漂浮的一片叶子——它只上下浮动,并不随波纹移动。……
英语旁白 · 英中内嵌字幕
3.1
波的一般性质
教学大纲
来源:Cambridge International 教学大纲
A wave 波 carries energy 能量 from place to place without carrying matter. For example, a water wave makes a floating cork bob up and down, but the cork does not travel along with the wave. You can make a wave on a rope by shaking one end up and down, or on a long spring by pushing one end back and forth. In a ripple tank 波纹水槽 (a shallow tray of water with a light above it) you can watch water waves on a screen below.
Describing a wave
- wavefront 波前: a line joining points on a wave that move together (for example, the top of one ripple)
- wavelength 波长 ($\lambda$): the distance between two neighbouring wavefronts (one full wave)
- frequency 频率 ($f$): the number of waves passing a point each second, measured in hertz (Hz)
- crest 波峰 (also called the peak 峰, the top) and trough 波谷 (bottom)
- amplitude 振幅: the largest distance a point moves from its rest position
- wave speed 波速 ($v$): how fast a wavefront travels

These are linked by the wave equation:

Worked example. A sound wave travels at $340\ \text{m/s}$ and has a frequency of $170\ \text{Hz}$. Find its wavelength.
Rearranging $v = f\lambda$ gives $\lambda = \dfrac{v}{f}$:
Worked example (ripple tank). In a ripple tank, $12$ wavefronts pass a point in $4.0\ \text{s}$. On the screen, the distance from the 1st wavefront to the 6th wavefront is $10\ \text{cm}$. Find the frequency, the wavelength and the wave speed.
From the 1st to the 6th wavefront there are $5$ gaps, not $6$, so
Two types of wave
- In a transverse wave 横波 the oscillations are at right angles (90°) to the direction the wave travels (its propagation 传播). Light, water waves and seismic S-waves (the sideways shaking in an earthquake) are transverse.
- In a longitudinal wave 纵波 the particles vibrate along the same direction as the wave travels. Sound and seismic P-waves are longitudinal.

Wave behaviour
All waves can show three behaviours, which you can see in a ripple tank:
- reflection 反射: the wave bounces off a surface.
- refraction 折射: the wave changes speed (and usually direction) when it enters a different material or depth.
- diffraction 衍射: the wave spreads out after passing through a gap or around an edge. The spreading is greatest when the gap is about the same size as the wavelength.


波的性质
y = a sin(bx + c)
一个波:a 是振幅,b 设定波长。
横波与纵波
在一个横波(粒子上下浮动,像水和光)和一个纵波(粒子来回滑动,聚集成压缩,像声)之间切换。波移动;粒子留在原处。
两列波重叠
改变第二列波。波相遇时它们叠加——有时增强,有时抵消。
| English | 中文 | 拼音 |
|---|---|---|
| wave/weɪv/ | 波 | bō |
| energy/ˈenədʒi/ | 能量 | néng liàng |
| ripple tank/ˈrɪpl tæŋk/ | 波纹水槽 | bō wén shuǐ cáo |
| wavefront/ˈweɪvfrʌnt/ | 波前 | bō qián |
| wavelength/ˈweɪvleŋθ/ | 波长 | bō cháng |
| frequency/ˈfriːkwənsi/ | 频率 | pín lǜ |
| crest/krest/ | 波峰 | bō fēng |
| peak/piːk/ | 峰 | fēng |
| trough/trɒf/ | 波谷 | bō gǔ |
| amplitude/ˈæmplɪtjuːd/ | 振幅 | zhèn fú |
| wave speed/weɪv spiːd/ | 波速 | bō sù |
| transverse wave/trænsˈvɜːs weɪv/ | 横波 | héng bō |
| propagation/ˌprɒpəˈɡeɪʃn/ | 传播 | chuán bō |
| longitudinal wave/ˌlɒŋɡɪˈtjuːdɪnl weɪv/ | 纵波 | zòng bō |
| reflection/rɪˈflekʃn/ | 反射 | fǎn shè |
| refraction/rɪˈfrækʃn/ | 折射 | zhé shè |
| diffraction/dɪˈfrækʃn/ | 衍射 | yǎn shè |
| light/laɪt/ | 光 | guāng |
| sound/saʊnd/ | 声音 | shēng yīn |
3.2
光
教学大纲
3.2.1 光的反射
| 核心 | 补充 |
|---|---|
| 1 定义并使用术语 法线 (normal)、入射角 (angle of incidence) 和 反射角 (angle of reflection) | |
| 2 描述由 平面镜 (plane mirror) 形成光学像的过程,并给出其特点,即:大小相同、距镜面距离相同、虚像 | |
| 3 陈述在反射中,入射角等于反射角;回忆并应用此关系 | 4 使用简单的作图、测量和计算来处理平面镜的反射 |
3.2.2 光的折射
| 核心 | 补充 |
|---|---|
| 1 定义并使用术语法线、入射角和 折射角 (angle of refraction) | |
| 2 描述一个实验,展示光通过不同形状的透明块时的折射现象 | 6 定义 折射率 (refractive index) $n$ 为波在两个不同区域中的速度之比 |
| 3 描述光穿过透明材料的过程(仅限于两种介质之间的界面) | 7 回忆并应用公式 $$n = \frac{\sin i}{\sin r}$$ |
| 4 陈述 临界角 (critical angle) 的含义 | 8 回忆并应用公式 $$n = \frac{1}{\sin c}$$ |
| 5 结合实验例子和日常例子描述全反射和 全内反射 (total internal reflection) | 9 描述光纤的用途,特别是在电信领域 |
3.2.3 薄透镜
| 核心 | 补充 |
|---|---|
| 1 描述 会聚 (converging) 和 发散 (diverging) 薄透镜对平行光束的作用 | |
| 2 定义并使用术语 焦距 (focal length)、主光轴 (principal axis) 和 主焦点 (principal focus) (焦点) | |
| 3 绘制并使用光线图来描绘会聚透镜形成实像的过程 | 6 绘制并使用光线图来描绘会聚透镜形成虚像的过程 |
| 4 使用放大/等大/缩小、正立/倒立以及实像/虚像等术语描述像的特点 | 7 描述单透镜作为放大镜的用途 |
| 5 知道当发散光线反向延长时形成虚像,且不能在屏幕上形成可见投影 | |
| 8 描述使用会聚和发散透镜矫正远视和近视 |
3.2.4 光的色散
| 核心 | 补充 |
|---|---|
| 1 描述由玻璃棱镜折射白光所演示的 色散 (dispersion) 现象 | |
| 2 按频率顺序和波长顺序记住可见光谱的传统七种颜色 | 3 回忆单一频率的可见光被称为 单色光 (monochromatic) |
来源:Cambridge International 教学大纲
Reflection
When light hits a mirror, it reflects. We measure angles from the normal 法线 (a line at 90° to the surface).
The law of reflection: the angle of incidence 入射角 equals the angle of reflection 反射角.
The incident ray, reflected ray and normal lie in one plane.
Worked example. A ray makes $30^{\circ}$ with the mirror surface. Draw the normal at the point of incidence. The normal makes $90^{\circ}$ with the surface, so the angle of incidence is the remaining angle:
Apply the law of reflection:
Draw the reflected ray away from the mirror on the opposite side of the normal. It makes $60^{\circ}$ with the normal and $30^{\circ}$ with the mirror surface. Do not use the surface angle as the angle of incidence.
A plane mirror 平面镜 forms an image that is the same size as the object, the same distance behind the mirror, and virtual (it cannot be caught on a screen).

Refraction
When light passes from one material into another, it changes speed and bends. The angle in the second material is the angle of refraction 折射角.

Seeing refraction. Shine a narrow ray from a ray box 光线盒 into a rectangular glass block standing on paper. Mark the ray going in and the ray coming out, remove the block, and join the marks to draw the ray inside the glass. Draw the normal where the ray enters and measure the angle of incidence and the angle of refraction with a protractor. Repeat with a semicircular block or a prism: the ray always bends towards the normal on entering the glass and away from the normal on leaving.
The refractive index 折射率 $n$ compares the speed of light in the two materials:
Worked example. A ray of light passes from air into glass. The angle of incidence is 60° and the angle of refraction is 35°. Find the refractive index of the glass. (Take $\sin i = 0.87$ and $\sin r = 0.57$.)
The refractive index is also the speed of light in air divided by its speed in the glass. Light travels at $3.0 \times 10^8\ \text{m/s}$ in air, so in this glass it travels at $\dfrac{3.0 \times 10^8}{1.5} = 2.0 \times 10^8\ \text{m/s}$.
When light tries to leave glass or water and the angle is too large, it cannot get out and instead reflects completely. This is total internal reflection 全反射. It happens when the angle inside is bigger than the critical angle 临界角 $c$:

Worked example. Glass has a refractive index of $1.5$. (a) Find the critical angle. (b) A ray inside the glass meets the glass–air surface at $50^{\circ}$ to the normal. What happens? (c) Another ray meets the surface at $30^{\circ}$ to the normal. Find the angle at which it leaves.
(a) $\sin c = \dfrac{1}{n} = \dfrac{1}{1.5} = 0.667$, so $c = 42^{\circ}$.
(b) $50^{\circ}$ is bigger than $42^{\circ}$, so the ray is totally internally reflected. It reflects back into the glass at $50^{\circ}$ to the normal.
(c) $30^{\circ}$ is smaller than $42^{\circ}$, so the ray refracts out into the air. The angle in the air is the larger angle, so use $n = \dfrac{\sin(\text{angle in air})}{\sin(\text{angle in glass})}$:
The ray bends away from the normal ($49^{\circ} > 30^{\circ}$), as it should when light leaves glass.
This effect is used in optical fibres 光纤, thin glass threads that carry light signals for telephones and the internet.

Lenses
A converging lens 凸透镜 (fat in the middle) brings rays parallel to its principal axis to a point called the principal focus 焦点. The principal axis 主光轴 is the straight line through the centre of the lens at right angles to it; the principal focus lies on this axis. The distance from the centre of the lens to the principal focus is the focal length 焦距. A diverging lens 凹透镜 (thin in the middle) spreads parallel rays out, as if they came from a focus on the incoming side.

A converging lens can form a real image 实像 (rays really meet; can be shown on a screen) or, when the object is very close, a virtual image 虚像 (rays only seem to come from it). Used close to the eye, a converging lens is a magnifying glass 放大镜.
Describe an image with three pairs of words: enlarged 放大的 or diminished 缩小的 (or the same size), upright 正立 or inverted 倒立 (upside down), and real or virtual. An object far beyond the focus gives a diminished, inverted, real image (as in a camera). An object between the focus and the lens gives an enlarged, upright, virtual image (a magnifying glass).
Drawing a ray diagram. Draw the lens as a vertical line on the principal axis and mark a principal focus $F$ on each side. From the top of the object draw two rays:
- a ray parallel to the principal axis, which leaves the lens through the principal focus on the far side;
- a ray through the centre of the lens, which goes straight on without bending.
The top of the image is where these two rays meet. If the rays spread apart after the lens, extend them backwards with dashed lines: they meet at a virtual image on the same side as the object.

Worked example (ray diagrams). A converging lens has a focal length of $3.0\ \text{cm}$.
(a) An object $2.0\ \text{cm}$ tall stands $9.0\ \text{cm}$ from the lens (left diagram). The two rays meet $4.5\ \text{cm}$ behind the lens, $1.0\ \text{cm}$ below the axis. The image is real (the rays really meet, so it can be caught on a screen), inverted and diminished ($1.0\ \text{cm}$ tall compared with $2.0\ \text{cm}$).
(b) An object $1.0\ \text{cm}$ tall stands $2.0\ \text{cm}$ from the lens, inside the focal length (right diagram). After the lens the rays spread apart and never meet. Extended backwards, they meet $6.0\ \text{cm}$ from the lens on the same side as the object, $3.0\ \text{cm}$ above the axis. The image is virtual, upright and enlarged (three times as tall). This is how a magnifying glass works.
Draw the diagram to scale on squared paper, then read the image distance and height from the grid. A sharp pencil and a ruler matter: a small error in the angle of a ray moves the image a long way.
Correcting sight. A person with short-sightedness 近视 sees near things clearly but distant things are blurred: the eye focuses the light in front of the retina 视网膜 (the back of the eye). A diverging lens in front of the eye spreads the rays out first, so they focus on the retina. A person with long-sightedness 远视 sees distant things clearly but near things are blurred: the eye focuses the light behind the retina. A converging lens brings the rays together a little before they enter the eye.

Dispersion
A glass prism 棱镜 splits white light into the colours of the spectrum 光谱. This splitting is called dispersion 色散.

The order of colours is red, orange, yellow, green, blue, indigo, violet. Red light has the longest wavelength and the lowest frequency; violet is the opposite. Light of a single frequency (one pure colour) is monochromatic 单色.

弯曲一条光线
把光照进水、玻璃或钻石并改变角度。光线减速并朝向法线弯曲——材料越密集(n 越高),它弯曲得越多。那个弯曲就是为什么一根吸管在一个玻璃杯中看起来断了,以及为什么钻石闪闪发光。
会聚透镜的成像
从物体追踪三条特殊光线——它们相遇之处是像。把物体移到比焦点更近以把它翻转成一个放大镜。
| English | 中文 | 拼音 |
|---|---|---|
| normal/ˈnɔːml/ | 法线 | fǎ xiàn |
| angle of incidence/ˈæŋɡl ɒv ˈɪnsɪdəns/ | 入射角 | rù shè jiǎo |
| angle of reflection/ˈæŋɡl ɒv rɪˈflekʃn/ | 反射角 | fǎn shè jiǎo |
| plane mirror/pleɪn ˈmɪrə/ | 平面镜 | píng miàn jìng |
| angle of refraction/ˈæŋɡl ɒv rɪˈfrækʃn/ | 折射角 | zhé shè jiǎo |
| ray box/reɪ bɒks/ | 光线盒 | guāng xiàn hé |
| refractive index/rɪˈfræktɪv ˈɪndeks/ | 折射率 | zhé shè lǜ |
| total internal reflection/ˈtəʊtl ɪnˈtɜːnl rɪˈflekʃn/ | 全反射 | quán fǎn shè |
| critical angle/ˈkrɪtɪkl ˈæŋɡl/ | 临界角 | lín jiè jiǎo |
| optical fibre/ˈɒptɪkl ˈfaɪbə/ | 光纤 | guāng xiān |
| converging lens/kənˈvɜːdʒɪŋ lenz/ | 凸透镜 | tū tòu jìng |
| principal focus/ˈprɪnsɪpl ˈfəʊkəs/ | 焦点 | jiāo diǎn |
| principal axis/ˈprɪnsɪpl ˈæksɪs/ | 主光轴 | zhǔ guāng zhóu |
| focal length/ˈfəʊkl leŋθ/ | 焦距 | jiāo jù |
| diverging lens/daɪˈvɜːdʒɪŋ lenz/ | 凹透镜 | āo tòu jìng |
| real image/rɪəl ˈɪmɪdʒ/ | 实像 | shí xiàng |
| virtual image/ˈvɜːtʃuːəl ˈɪmɪdʒ/ | 虚像 | xū xiàng |
| magnifying glass/ˈmæɡnɪfaɪɪŋ ɡlæs/ | 放大镜 | fàng dà jìng |
| enlarged/enˈlɑːdʒd/ | 放大的 | fàng dà de |
| diminished/dɪˈmɪnɪʃt/ | 缩小的 | suō xiǎo de |
| upright/ˈʌpraɪt/ | 正立 | zhèng lì |
| inverted/ɪnˈvɜːtɪd/ | 倒立 | dào lì |
| short-sightedness/ʃɔːt ˈsaɪtɪdnəs/ | 近视 | jìn shì |
| retina/ˈretɪnə/ | 视网膜 | shì wǎng mó |
| long-sightedness/lɒŋ ˈsaɪtɪdnəs/ | 远视 | yuǎn shì |
| prism/ˈprɪzəm/ | 棱镜 | léng jìng |
| spectrum/ˈspektrəm/ | 光谱 | guāng pǔ |
| dispersion/dɪˈspɜːʃn/ | 色散 | sè sàn |
| monochromatic/ˌmɒnəʊkrəʊˈmætɪk/ | 单色 | dān sè |
3.3
电磁波谱
教学大纲
| 核心内容 | 补充内容 |
|---|---|
| 1 按频率顺序和波长顺序掌握电磁波谱的主要区域 | |
| 2 知道所有电磁波在真空中的传播速度相同且极高 | 6 知道电磁波在真空中的速度为 $3.0 \times 10^8\text{ m/s}$,在空气中的速度近似相同 |
| 3 描述电磁波谱不同区域的典型用途,包括:(a) 无线电波;广播和电视传输、天文学、射频识别 (RFID) (b) 微波;卫星电视、手机、微波炉 (c) 红外线;电烤炉、短距离通信(如电视遥控器)、入侵报警器、热成像、光导纤维 (d) 可见光;视觉、摄影、照明 (e) 紫外线;防伪标记、验钞、水消毒 (f) X射线;医学扫描、安检扫描仪 (g) γ射线;食品及医疗器械灭菌、癌症检测与治疗 | |
| 4 描述过量接触电磁辐射对人体的有害影响,包括:(a) 微波;导致体内细胞加热 (b) 红外线;造成皮肤灼伤 (c) 紫外线;损伤表层细胞和眼睛,导致皮肤癌及眼部疾病 (d) X射线和γ射线;引起体内细胞突变或损伤 | |
| 5 知道与人造卫星的通信主要依靠微波:(a) 部分卫星电话使用低轨道人造卫星 (b) 部分卫星电话和直接广播卫星电视使用地球同步卫星 | 7 知道许多重要的通信系统依赖电磁辐射,包括:(a) 手机和无线网络使用微波,因为微波能穿透部分墙壁,且收发所需的短天线较小 (b) 蓝牙使用无线电波,因为无线电波能穿过墙壁,但信号会因此减弱 (c) 光导纤维(可见光或红外线)用于有线电视和高速宽带,因为玻璃对可见光和部分红外线透明;可见光和短波长红外线可承载高数据速率 |
| 8 了解数字信号与模拟信号的区别 | |
| 9 知道声音可以以数字或模拟信号的形式传输 | |
| 10 解释数字信号的优势,包括提高数据传输速率以及由于精确的信号再生而增加传输距离 |
来源:Cambridge International 教学大纲
The electromagnetic spectrum is a family of waves that all travel at the same high speed in a vacuum 真空, $3.0 \times 10^8\ \text{m/s}$. In order from longest wavelength (lowest frequency) to shortest:
| Region | A typical use | Danger from too much |
|---|---|---|
| radio waves 无线电波 | radio and TV signals, astronomy, RFID tags | — |
| microwaves 微波 | mobile phones, satellite TV, cooking | heating of body cells |
| infrared 红外线 | remote controls, thermal imaging, grills, optical fibres | skin burns |
| visible light | seeing, photography | — |
| ultraviolet 紫外线 | sterilising water, checking bank notes | skin cancer, eye damage |
| X-rays X射线 | medical and security scans | damage to cells |
| gamma rays 伽马射线 | sterilising equipment, treating cancer | mutation of cells |
As you go from radio waves to gamma rays, the frequency rises, the wavelength falls, and the energy (and danger) rises. The speed of electromagnetic waves in air is almost the same as in a vacuum.
Worked example. A radio station broadcasts at $100\ \text{MHz}$ ($1.0 \times 10^8\ \text{Hz}$). Find the wavelength of its radio waves.
Satellites. Communication with artificial satellites 人造卫星 mainly uses microwaves, because they pass through the atmosphere. Some satellite phones use satellites in low orbit 低轨道, close to the Earth. Other satellite phones, and direct broadcast satellite television, use satellites in geostationary orbit 地球静止轨道, which stay above the same point on the Earth.

Digital and analogue signals
Radio waves and microwaves carry information as signals, and a signal is either analogue 模拟 or digital 数字. An analogue signal varies continuously and can take any value; a digital signal is a stream of just two values, on or off (1 or 0). Sound can be sent as either kind of signal: a microphone gives an analogue signal, which can be turned into a digital one.
Digital communication can support a higher rate of data transmission and a greater range due to accurate signal regeneration. These are separate benefits; the actual rate depends on the equipment and channel.
Worked example. A simplified receiver reads levels below 0.5 as 0 and above 0.5 as 1. It receives 0.12, 0.86, 0.73 and 0.19. The recovered message is 0110. A repeater sends fresh signals at clean levels 0, 1, 1 and 0, removing the small changes in level. Repeating this along a link supports increased range while the two levels can still be distinguished.
Regeneration is not guaranteed to repair every damaged message. If the third level becomes 0.41, this receiver reads 0 instead of the original 1. Excessive noise can cause a wrong digit. For an analogue signal, a received value such as 0.73 could be the true value or a different value changed by noise. There are no two fixed levels to restore; simply amplifying the signal also amplifies its noise.
滑过电磁波谱
无线电波、可见光和伽马射线都是同一种波——只是波长改变,频率、光子能量和日常用途也随之改变。
| English | 中文 | 拼音 |
|---|---|---|
| electromagnetic spectrum/ɪˌlektrəʊməɡˈnetɪk ˈspektrəm/ | 电磁波谱 | diàn cí bō pǔ |
| vacuum/ˈvækjuːm/ | 真空 | zhēn kōng |
| radio waves/ˈreɪdɪəʊ weɪvz/ | 无线电波 | wú xiàn diàn bō |
| microwave/ˈmaɪkrəʊweɪv/ | 微波 | wēi bō |
| infrared/ˌɪnfrəˈred/ | 红外线 | hóng wài xiàn |
| ultraviolet/ˌʊltrəˈvaɪəlɪt/ | 紫外线 | zǐ wài xiàn |
| X-rays/eks reɪz/ | X射线 | X shè xiàn |
| gamma rays/ˈɡæmə reɪz/ | 伽马射线 | gā mǎ shè xiàn |
| artificial satellites/ˌɑːtɪˈfɪʃl ˈsætəlaɪts/ | 人造卫星 | rén zào wèi xīng |
| low orbit/ləʊ ˈɔːbɪt/ | 低轨道 | dī guǐ dào |
| geostationary orbit/ˌdʒiːəʊˈsteɪʃənəri ˈɔːbɪt/ | 地球静止轨道 | dì qiú jìng zhǐ guǐ dào |
| analogue/ˈænəlɒɡ/ | 模拟 | mó nǐ |
| digital/ˈdɪdʒɪtl/ | 数字 | shù zì |
3.4
声
教学大纲
| 核心内容 | 补充内容 |
|---|---|
| 1 描述由振动声源产生声音的过程 | |
| 2 描述声波的纵波特性 | 10 描述压缩区和稀疏区 |
| 3 陈述人耳可听频率的大致范围为 20Hz 至 20000Hz | |
| 4 知道声波传播需要介质 | |
| 5 知道空气中声速约为 330–350m/s | 11 知道一般情况下,声音在固体中传播最快,其次是液体,最慢是气体 |
| 6 描述一种通过测量距离和时间来确定空气中声速的方法 | |
| 7 描述振幅和频率的变化如何影响声波的响度和音调 | |
| 8 描述回声是声波的反射现象 | |
| 9 将超声波定义为频率高于 20kHz 的声音 | 12 描述超声波在材料无损检测、软组织医学扫描以及声呐中的应用(包括利用时间和波速计算深度或距离) |
来源:Cambridge International 教学大纲
Sound is made by a vibrating object. It is a longitudinal wave: the air is squeezed into a compression 压缩 (particles close together) and stretched into a rarefaction 稀疏 (particles far apart).
- Sound needs a medium 介质 (a material) to travel through, so it cannot travel through a vacuum.
- Humans can hear frequencies from about $20\ \text{Hz}$ to $20\,000\ \text{Hz}$.
- Sound travels much slower than light (about $340\ \text{m/s}$ in air), and faster in liquids and solids than in gases.
- A larger amplitude makes a louder sound (greater loudness 响度); a higher frequency makes a higher pitch 音调. So a dolphin's rapid clicks are high-pitched, and a hard drum-hit (big vibration) is loud.

A reflected sound is an echo 回声.
Measuring the speed of sound. Two students stand a known distance apart, for example 500 m, measured with a tape or a trundle wheel. One bangs two blocks of wood together. The other starts a stopwatch when they see the blocks hit and stops it when they hear the bang. Light arrives almost at once, so the time measured is the time the sound takes, and speed = distance ÷ time. Repeat and take an average to reduce the reaction-time error. The echo method needs one person: clap at a known distance from a large wall and time the reflected sound, remembering that the sound travels there and back.
Worked example. A student stands 85 m from a large wall and claps once. The echo returns 0.50 s later. Find the speed of sound.
The sound travels to the wall and back, a distance of $2 \times 85 = 170\ \text{m}$, in $0.50\ \text{s}$:
Ultrasound 超声波 is sound above $20\,000\ \text{Hz}$ – too high for humans to hear. Its uses rely on reflection: sonar measures water depth, medical scanning images a baby or soft tissue, and non-destructive testing finds cracks inside metal without cutting it open. Like an echo, an ultrasound pulse travels there and back, so halve the total distance to reach the object.
Worked example. A sonar pulse returns from the seabed $0.10\ \text{s}$ after it is sent; sound travels at $1500\ \text{m/s}$ in water. The pulse covers $s = v\times t = 1500\times0.10 = 150\ \text{m}$ there and back, so the sea is $150/2 = 75\ \text{m}$ deep.

声音
y = a sin(bt + c)
更响 = 更大的振幅;更高的音高 = 更高的频率。
| English | 中文 | 拼音 |
|---|---|---|
| compression/kəmˈpreʃn/ | 压缩 | yā suō |
| rarefaction/ˌreərɪˈfækʃn/ | 稀疏 | xī shū |
| medium/ˈmiːdɪəm/ | 介质 | jiè zhì |
| loudness/ˈlaʊdnəs/ | 响度 | xiǎng dù |
| pitch/pɪtʃ/ | 音调 | yīn diào |
| echo/ˈekəʊ/ | 回声 | huí shēng |
| Ultrasound/ˌʊltrəˈsaʊnd/ | 超声波 | chāo shēng bō |
3.4
考试技巧
- Learn $v = f\lambda$ and be ready to rearrange it. Measure all angles of incidence, reflection and refraction from the normal (the line at 90° to the surface), never from the surface itself.
- Transverse waves vibrate across the direction of travel (light, water); longitudinal waves vibrate along it (sound). Sound needs a medium, so it cannot cross a vacuum; light can.
- Total internal reflection happens only when light travels from a material with a higher refractive index to one with a lower refractive index (for example glass → air) and the angle inside is bigger than the critical angle.
- Know the electromagnetic spectrum in order — radio, microwave, infrared, visible, ultraviolet, X-ray, gamma. All travel at the same speed in a vacuum; frequency and energy rise from radio to gamma.
- Going into an optically denser material (higher refractive index, air → glass) light slows down and bends towards the normal; leaving it (glass → air) light speeds up and bends away.
Common mistakes
- Counting wavefronts instead of gaps. From the 1st to the 6th wavefront is 5 wavelengths.
- Measuring angles from the surface. Angles of incidence, reflection and refraction are measured from the normal.
- Saying total internal reflection happens when light goes from air into glass. It only happens inside the denser material (glass or water), at an angle bigger than the critical angle.
- Drawing the ray through the centre of a lens with a bend in it. That ray goes straight on.
- Calling an image "virtual" because it is small or upside down. Real means the rays really meet (a screen can show it); virtual means they only seem to come from it.
- Forgetting to halve the distance in an echo or sonar question. The sound travels there and back.
- Leaving MHz or kHz in $v = f\lambda$. Change to Hz first: $1\ \text{MHz} = 1\,000\,000\ \text{Hz}$.
该知识点的互动课程
逐步完成,配合即时检查练习。