A straw in a glass of water looks bent. A shop's round security mirror shows the whole aisle, but small. A magnifying glass 放大镜 makes print larger, yet moved a little further away, the same lens turns the room upside down. One rule for bending light and one equation explain all of these.
Geometric optics 几何光学 treats light as straight-line rays. The law of reflection 反射定律: when light bounces off a surface, the angle of incidence 入射角 equals the angle of reflection 反射角, both measured from the normal 法线 (the line perpendicular to the surface). Smooth surfaces reflect a clear image; rough surfaces scatter the rays.
The law of reflection: the angle of incidence equals the angle of reflection
For rays near the principal axis 主光轴, a spherical mirror 球面镜 makes parallel rays converge at a real focal point 焦点, or appear to diverge from a virtual focus, a distance $f$ from the mirror. The mirror equation 面镜公式 relates object and image distances:
A concave mirror 凹面镜 (converging) can form a real image 实像 (rays actually meet, projectable, inverted 倒立); a convex mirror 凸面镜 always forms a virtual image 虚像 (rays only appear to meet, upright 正立, reduced). The magnification 放大率$m$ gives the image's size and orientation. Sign convention 符号规则 matters: with the real-is-positive convention, a negative image distance means a virtual image. It lies behind a mirror, or on the object side of a lens.
Light bends when it passes between materials because its speed changes – refraction 折射. Each material has an index of refraction 折射率$n=\dfrac{c}{v}$ (how much it slows light). Snell's law 斯涅尔定律:
$$n_1\sin\theta_1=n_2\sin\theta_2.$$
At oblique incidence, light entering a higher-index medium 介质 bends toward the normal. Beyond the critical angle 临界角, light going from a higher to a lower refractive index reflects entirely – total internal reflection 全反射, used in optical fibres 光纤.
Light refracts, bending towards the normal as it enters glass
Worked example. A ray in air ($n_1=1.00$) strikes water ($n_2=1.33$) at $40^{\circ}$ to the normal. By Snell's law,
The ray bends toward the normal, as expected going into the denser medium.
Worked example (critical angle). For light trying to leave glass ($n=1.50$) for air, total internal reflection begins at the critical angle $\theta_c$ where the refracted ray grazes the surface:
Any ray hitting the inside surface more steeply than $42^{\circ}$ is trapped – the reason optical fibres carry light for kilometres.
What changes, and what does not. Entering glass, light slows to $v=c/n$ and its wavelength 波长 shrinks to $\lambda_n=\lambda/n$. The frequency 频率 stays the same: it is set by the source, and the waves cannot pile up at the boundary. So the colour of light, which depends on frequency, does not change inside the glass.
Refraction bends each colour by a different amount, so a prism spreads white light into a rainbow
A converging 会聚 (convex) lens can form a real, inverted image or, for a close object, a virtual, upright, enlarged image (a magnifying glass). A diverging 发散 (concave) lens always forms a virtual, upright, reduced image. Ray diagrams 光路图 locate the image quickly using two easy rays: one parallel to the axis that bends to pass through the far focus, and one straight through the centre of the lens (undeviated 不偏折).
Two rays locate the image: parallel-then-focus, and straight through the centreA converging lens brings parallel rays to its principal focus
Worked example. An object sits $30\ \text{cm}$ from a converging lens of focal length 焦距$f=10\ \text{cm}$. Find the image. From the thin-lens equation,
and the magnification is $m=-d_i/d_o=-15/30=-0.5$. The image is real (positive $d_i$), inverted (negative $m$), and half the object's size – just what a camera lens does.
A convex lens forms a real, inverted image of a distant scene, exactly as the ray diagram predicts
The image is virtual (negative $d_i$, on the same side as the object), upright and enlarged 2.5 times: a magnifier. Move the object outside $f$ and $d_i$ turns positive: the image becomes real and inverted, as in the camera example above.
Worked example (two mirrors). A concave mirror has $f=+20\ \text{cm}$ and an object $60\ \text{cm}$ away: $\frac{1}{d_i}=\frac{1}{20}-\frac{1}{60}=\frac{1}{30}$, so $d_i=+30\ \text{cm}$ and $m=-0.5$, a real, inverted, half-size image. A convex security mirror has $f=-15\ \text{cm}$ and a shopper $30\ \text{cm}$ away: $\frac{1}{d_i}=-\frac{1}{15}-\frac{1}{30}=-\frac{1}{10}$, so $d_i=-10\ \text{cm}$ and $m=+0.33$. The image is virtual, upright and small, which is why the whole aisle fits in the mirror.
Worked example (a diverging lens). An object stands $24\ \text{cm}$ from a diverging lens with $f = -12\ \text{cm}$.
The image is virtual, upright and one-third the size, $8.0\ \text{cm}$ from the lens on the object's side. Whatever the object distance, $d_i$ stays negative and $|d_i| < |f|$: a diverging lens always makes a small, upright, virtual image between the lens and its focal point.
Behind a diverging lens the rays spread out; trace them back (dashed) and they meet at a small, upright, virtual image
The ray diagram checks the algebra: the image sits a third of the way from the lens to the object, and it is a third of the object's height.
13.4
Practice
English
Answer each before reading the answers below. Take $c=3.0\times10^8\ \text{m/s}$.
Light passes from air into glass ($n=1.5$) at $30°$ to the normal. Find the angle of refraction.
Find the speed of light in that glass.
Diamond has $n=2.42$. Find its critical angle with air, and explain why diamonds sparkle.
An object is $20\ \text{cm}$ from a converging lens with $f=15\ \text{cm}$. Find the image distance and magnification, and describe the image.
A student says: "A diverging lens can project an image onto a screen if the object is placed carefully." Correct the student.
13.4
答案
English
$\sin\theta_2=\dfrac{1.0}{1.5}\sin30°=0.333$, so $\theta_2=19.5°$, toward the normal.
$\sin\theta_c=\dfrac{1}{2.42}=0.413$, so $\theta_c=24°$. Such a small critical angle means most light that enters is totally internally reflected several times before it escapes, so diamonds flash brightly.
$\dfrac{1}{d_i}=\dfrac{1}{15}-\dfrac{1}{20}=\dfrac{1}{60}$, so $d_i=+60\ \text{cm}$ and $m=-3$: real, inverted and three times larger, as in a projector.
A diverging lens has negative $f$, so $d_i$ is negative for every real object: the image is always virtual and cannot be formed on a screen.
13.4
考试技巧
English
Measure all angles from the normal, not the surface.
Light entering a denser medium (larger $n$) bends toward the normal; use Snell's law $n_1\sin\theta_1=n_2\sin\theta_2$.
Total internal reflection happens only going into a less dense medium, beyond the critical angle ($\sin\theta_c=1/n$).
For mirrors and lenses use $\tfrac1{d_o}+\tfrac1{d_i}=\tfrac1f$ and $m=-d_i/d_o$: a positive$d_i$ is a real image, negative is virtual.
$n=c/v$, so a bigger index means a slower speed of light in the material.
Common mistakes
Measuring angles from the surface in Snell's law. Use the angle to the normal; if the question gives the angle to the surface, subtract it from $90^{\circ}$.
Dropping the minus sign of a diverging lens or convex mirror focal length. Put $f < 0$ into the equation, or the image comes out real.
Forgetting to invert at the end: $\dfrac{1}{d_i} = \dfrac{2}{30}$ means $d_i = 15\ \text{cm}$, not $0.067\ \text{cm}$.
Saying the frequency (colour) of light changes in glass. Speed and wavelength drop by the factor $n$; frequency does not change.
Expecting total internal reflection when light goes from air into glass. It needs light travelling toward a lower index, at more than the critical angle.
Drawing the ray through the centre of a lens with a bend. It goes straight on; only the parallel ray and the focal ray bend.