跳到主要内容

运动学

AP 物理 1 · 知识点 1

本主题的视频课程 打开视频页面
9:04

运动学

两个球同时离开桌面。一个被直接释放。另一个被猛烈地向侧方抛出。哪一个先落地?<slow>它们同时……

英语旁白 · 英中内嵌字幕

1.1

一维标量与矢量

教学大纲

学习标准 1.1.A: 根据情况,使用大小和方向来描述标量或矢量。

  • 1.1.A.1 标量是仅由大小描述的物理量;矢量是由大小和方向共同描述的物理量。
  • 1.1.A.2 矢量可以直观地建模为箭头,其方向适当,长度与其大小成比例。
  • 1.1.A.3 距离和速率是标量的例子,而位置、位移、速度和加速度是矢量的例子。
    • 1.1.A.3.i 矢量通过在对应物理量符号上方加箭头来表示。
      • 公式: $\vec{v} = \vec{v}_0 + \vec{a}t$
    • 1.1.A.3.ii 沿坐标轴的矢量分量不需要矢量记号。在一维情况下,分量的正负号完全描述了该分量的方向。
      • 导出公式: $v_x = v_{x0} + a_x t$

学习标准 1.1.B: 描述一维矢量和。

  • 1.1.B.1 在给定的坐标系中确定矢量和时,相反的方向用相反的符号表示。

来源:College Board AP 课程与考试说明

English
A car speedometer: speed is the magnitude of velocity — a scalar rate of motion
A car speedometer: speed is the magnitude of velocity — a scalar rate of motion

Kinematics 运动学 describes how objects move, without asking why. First, two kinds of quantity:

  • A scalar 标量 has only size (magnitude 大小): distance 距离, speed, time, mass.
  • A vector 矢量 has magnitude and direction: displacement, velocity, acceleration, force.

The difference matters. Distance is the total path length travelled – a scalar that only grows. Displacement is the straight-line change in position, with a direction. Walk $3\ \text{m}$ east then $1\ \text{m}$ back west: the distance is $4\ \text{m}$, but the displacement is only $2\ \text{m}$ east.

In one dimension, direction is just a sign 符号 (+ or −) along a chosen axis. Choosing the positive direction 正方向 first is essential – every vector's sign depends on it. A velocity of $-5\ \text{m/s}$ does not mean "slow"; it means $5\ \text{m/s}$ in the negative direction.

探索

标量还是矢量?

将每个物理量归类为标量(仅有大小)或矢量(大小和方向)。

词汇 训练
English 中文 拼音
kinematics/ˌkɪnɪˈmætɪks/ 运动学 yùn dòng xué
scalar/ˈskeɪlə/ 标量 biāo liàng
magnitude/ˈmæɡnɪtjuːd/ 大小 dà xiǎo
distance/ˈdɪstəns/ 距离 jù lí
vector/ˈvektə/ 矢量 shǐ liàng
sign 符号 fú hào
positive direction/ˈpɒzɪtɪv daɪˈrekʃn/ 正方向 zhèng fāng xiàng
1.2

位移、速度与加速度

教学大纲

学习成果 1.2.A: 描述物体位置的变化。

  • 1.2.A.1 在使用质点模型时,忽略物体的大小、形状和内部结构。该物体可被视为一个具有质量、电荷等广延性质的单一点。
  • 1.2.A.2 位移是物体位置的变化。
    • 公式: $\Delta x = x - x_0$

学习成果 1.2.B: 描述物体的平均速度和平均加速度。

  • 1.2.B.1 速度和加速度的平均值是在考虑时间间隔内物体的初态和末态的基础上计算得出的。
  • 1.2.B.2 平均速度等于物体的位移除以发生该位移的时间间隔。
    • 公式: $\vec{v}_{avg} = \dfrac{\Delta \vec{x}}{\Delta t}$
  • 1.2.B.3 平均加速度等于速度的变化量除以该速度变化所经历的时间间隔。
    • 公式: $\vec{a}_{avg} = \dfrac{\Delta \vec{v}}{\Delta t}$

学习成果 1.2.B: 描述物体的速度和加速度。

  • 1.2.B.4 如果物体速度的大小和/或方向发生变化,则该物体处于加速状态。
  • 1.2.B.5 在极短的时间间隔内计算平均速度或平均加速度,所得结果非常接近瞬时速度或瞬时加速度。

来源:College Board AP 课程与考试说明

English
A high-speed train: kinematics describes displacement, velocity and acceleration over time
A high-speed train: kinematics describes displacement, velocity and acceleration over time
Projectile motion is two independent motions

Three linked vectors describe motion along a line:

  • Displacement 位移 $\Delta x$ is the change in position – a vector from start to end (not the total path length, which is distance).
  • Velocity 速度 is the rate of change of position, $v=\dfrac{\Delta x}{\Delta t}$. Its sign gives direction; its magnitude is speed 速率.
  • Acceleration 加速度 is the rate of change of velocity, $a=\dfrac{\Delta v}{\Delta t}$.

Be careful to separate average velocity 平均速度 (total displacement over total time) from instantaneous velocity 瞬时速度 (the velocity at one instant, the slope of the position–time graph at that point). When velocity is constant, they agree at every instant. With changing velocity, an instantaneous value can still equal the average at a particular moment.

An object speeds up when $v$ and $a$ have the same sign, and slows down (deceleration 减速) when they have opposite signs. Note that a negative acceleration does not always mean slowing down – a ball falling faster and faster has negative velocity and negative acceleration.

For constant acceleration 恒定加速度, the four kinematic equations 运动学方程 (often called SUVAT) apply:

$$v=v_0+at,\qquad \Delta x=v_0 t+\tfrac{1}{2}at^2,\qquad v^2=v_0^2+2a\,\Delta x,\qquad \Delta x=\tfrac{1}{2}(v_0+v)\,t.$$
Pick the equation that contains the three quantities you know plus the one you want, so only one unknown is left. They apply only while $a$ is constant.

Worked example. A car starts from rest and accelerates uniformly at $2.0\ \text{m/s}^2$ for $6.0\ \text{s}$. Find its final velocity 末速度 and the distance it travels.

List what you know: $v_0=0$, $a=2.0\ \text{m/s}^2$, $t=6.0\ \text{s}$.

$$v=v_0+at=0+2.0\times 6.0=12\ \text{m/s},$$
$$\Delta x=v_0 t+\tfrac12 at^2=0+\tfrac12\times 2.0\times 6.0^2=36\ \text{m}.$$

Worked example (free fall). A ball is thrown straight up at $15\ \text{m/s}$. Taking $g=9.8\ \text{m/s}^2$ and up as positive, how high does it rise, and how long is it in the air before returning to the thrower's hand?

At the highest point the velocity is momentarily zero, and $a=-g=-9.8\ \text{m/s}^2$ throughout (this is free fall 自由落体, ignoring air resistance 空气阻力):

$$v^2=v_0^2+2a\,\Delta x \;\Rightarrow\; 0=15^2+2(-9.8)\Delta x \;\Rightarrow\; \Delta x=\frac{225}{19.6}=11.5\ \text{m}.$$
Time to the top: $0=15-9.8\,t \Rightarrow t=1.53\ \text{s}$. By symmetry 对称性 the fall takes the same time, so the total is $3.1\ \text{s}$.

探索

利用初速度和加速度构建运动模型

改变初始速度和加速度,观察位置和速度图线的响应。

词汇 训练
English 中文 拼音
displacement/dɪˈspleɪsmənt/ 位移 wèi yí
velocity/vəˈlɒsɪti/ 速度 sù dù
speed/spiːd/ 速率 sù lǜ
acceleration/əkˌseləˈreɪʃn/ 加速度 jiā sù dù
average velocity/ˈævrɪdʒ vəˈlɒsɪti/ 平均速度 píng jūn sù dù
instantaneous velocity/ˌɪnstənˈteɪnɪəs vəˈlɒsɪti/ 瞬时速度 shùn shí sù dù
deceleration/dɪˌseləˈreɪʃn/ 减速 jiǎn sù
constant acceleration/ˈkɒnstənt əkˌseləˈreɪʃn/ 恒定加速度 héng dìng jiā sù dù
kinematic equations 运动学方程 yùn dòng xué fāng chéng
final velocity 末速度 mò sù dù
free fall/friː fɔːl/ 自由落体 zì yóu luò tǐ
air resistance/eə rɪˈzɪstəns/ 空气阻力 kōng qì zǔ lì
symmetry/ˈsɪmətri/ 对称性 duì chèn xìng
1.3

运动的表示

教学大纲

学习目标 1.3.A: 使用物体运动的表示方法来描述物体的位置、速度和加速度。

  • 1.3.A.1 运动可以通过运动图、示意图、图表、方程和叙述性描述来表示。
  • 1.3.A.2 对于恒定加速度,可以使用三个运动学方程来描述一维瞬时直线运动:
    • 方程: $v_x = v_{x0} + a_x t$
    • 方程: $x = x_0 + v_{x0}t + \dfrac{1}{2}a_x t^2$
    • 方程: $v_x^2 = v_{x0}^2 + 2a_x(x - x_0)$
    • 注: 上述方程是为表示 x 方向的运动而书写的,但根据适用情况,这些方程也可用于任何单一维度。
  • 1.3.A.3 在地球表面附近,由重力引起的竖直加速度方向向下,大小恒定,其测量值约等于 $a_g = g \approx 10 \ m/s^2$。
  • 1.3.A.4 作为时间函数的位置、速度和加速度图表可用于找出这些物理量之间的关系。
    • 1.3.A.4.i 物体的瞬时速度是物体位置的变化率,等于物体位置随时间变化图表上某点处切线的斜率。
    • 1.3.A.4.ii 物体的瞬时加速度是物体速度的变化率,等于物体速度随时间变化图表上某点处切线的斜率。
    • 1.3.A.4.iii 物体在一段时间间隔内的位移等于物体速度随时间变化图表曲线下方的面积(即函数曲线与水平轴之间对应区间的面积)。
    • 1.3.A.4.iv 物体在一段时间间隔内的速度变化量等于物体加速度随时间变化图表曲线下方的面积。

边界声明: AP Physics 1 不要求学生定量分析非均匀加速度。但是,学生将被要求能够定性分析、绘制适当的图表并讨论加速度为非均匀的情况。

边界声明: 在所有需要为 $g$ 指定数值的情况下,将使用 $g \approx 10 \ m/s^2$ 的值。然而,如果学生正确使用了更精确的公认值 $g = 9.81 \ \text{m/s}^2$ 或 $g = 9.8 \ \text{m/s}^2$,则不会受到惩罚。

来源:College Board AP 课程与考试说明

English

The same motion appears as a description, a graph, a table, or an equation, and you should move between them:

Reading a distance-time graph: flat means at rest, a straight slope means constant speed
Reading a distance-time graph: flat means at rest, a straight slope means constant speed
  • On a position–time graph 位置–时间图, the slope 斜率 is velocity (steeper = faster; a curve = changing velocity).
  • On a velocity–time graph 速度–时间图, the slope is acceleration, and the area 面积 under the line is displacement.

Reading slopes and areas off graphs is a core exam skill. To get displacement from a velocity–time graph, split the area into triangles and rectangles and add them up; area below the time axis counts as negative displacement (motion the other way).

On a velocity-time graph the slope is the acceleration and the shaded area is the displacement
On a velocity-time graph the slope is the acceleration and the shaded area is the displacement

Worked example. A cyclist speeds up uniformly from rest to $8.0\ \text{m/s}$ in $4.0\ \text{s}$, then holds $8.0\ \text{m/s}$ for $6.0\ \text{s}$. Find the total distance from the velocity–time graph.

The area is a triangle followed by a rectangle:

$$\Delta x=\underbrace{\tfrac12\times 4.0\times 8.0}_{\text{triangle}}+\underbrace{6.0\times 8.0}_{\text{rectangle}}=16+48=64\ \text{m}.$$

Worked example (a graph that crosses the axis). A cart is pushed up a ramp and released. Its velocity is $v = 6.0 - 2.0t$ (up the ramp positive) for $5.0\ \text{s}$. Find (a) its acceleration, (b) when it turns around, (c) its displacement and (d) the distance it travels.

A velocity-time graph: a straight line falling from 6 m/s at 0 s through zero at 3 s to −4 m/s at 5 s; the triangle above the axis is shaded and labelled +9 m and the one below the axis −4 m
Area above the axis is motion up the ramp; area below it is motion back down

(a) The slope is $\dfrac{-4.0 - 6.0}{5.0} = -2.0\ \text{m/s}^2$ — the same on both sides of $t = 3\ \text{s}$. The acceleration does not change sign when the velocity does.

(b) The cart turns around when $v = 0$: $t = 3.0\ \text{s}$.

(c) Above the axis: $\tfrac12 \times 3.0 \times 6.0 = +9.0\ \text{m}$. Below: $\tfrac12 \times 2.0 \times (-4.0) = -4.0\ \text{m}$. Displacement $= 9.0 - 4.0 = +5.0\ \text{m}$ (still up the ramp from the start).

(d) Distance adds the sizes: $9.0 + 4.0 = 13\ \text{m}$.

Check (c) with $\Delta x = v_0 t + \tfrac12 a t^2 = 6.0(5.0) + \tfrac12(-2.0)(5.0)^2 = 30 - 25 = 5.0\ \text{m}$. The kinematic equation gives the displacement, never the distance, when the motion reverses.

探索

探索速度-时间图

更改起始速度 $u$ 和加速度 $a$。直线的梯度(斜率)是加速度;直线与时间轴之间的面积是位移。

词汇 训练
English 中文 拼音
position–time graph 位置–时间图 wèi zhì – shí jiān tú
slope/sləʊp/ 斜率 xié lǜ
velocity–time graph/vəˈlɒsɪti taɪm ɡræf/ 速度–时间图 sù dù – shí jiān tú
area/ˈeərɪə/ 面积 miàn jī
1.4

参考系与相对运动

教学大纲

学习目标 1.4.A: 描述给定观察者的参考系。

  • 1.4.A.1 参考系的选择将决定在该参考系中观察者所测量的量的方向和大小。

学习目标 1.4.B: 描述不同惯性参考系中的观察者所测得的物体运动。

  • 1.4.B.1 来自某一特定参考系的测量值可以转换为来自另一参考系的测量值。
  • 1.4.B.2 物体的观测速度是由物体本身的速度与观察者参考系的速度共同合成的结果。
    • 1.4.B.2.i 在给定参考系中合成物体的运动和观察者的运动,涉及矢量的加或减。
    • 1.4.B.2.ii 任何物体的加速度在所有惯性参考系中的测量值均相同。

边界声明: 除非另有说明,否则可假定任何问题的参考系为惯性参考系。

边界声明: 对于 AP 物理 1 考试而言,通过矢量加减法求解相对速度仅限于一维运动。

来源:College Board AP 课程与考试说明

English

All motion is measured against a reference frame 参考系. Velocities measured in different frames differ, and you combine them by vector addition. The velocity of A relative to C is

$$\vec{v}_{A/C}=\vec{v}_{A/B}+\vec{v}_{B/C}.$$
A person walking on a moving train has one velocity relative to the train and another relative to the ground – this is relative motion 相对运动. A useful shortcut: the velocity of A relative to B is $\vec{v}_{A/B}=\vec{v}_A-\vec{v}_B$ (subtract B's velocity).

A frame that is not accelerating is an inertial reference frame 惯性参考系: one in which a free object (no net force) obeys Newton's first law, staying at rest or moving at constant velocity. A frame that accelerates – a braking car – is non-inertial, where objects seem to speed up with no force acting on them.

Worked example. A boat points straight across a river and moves at $3.0\ \text{m/s}$ relative to the water. The current flows at $4.0\ \text{m/s}$ along the river. Find the boat's speed and direction relative to the bank.

The two velocities are perpendicular, so add them as a right triangle:

$$v=\sqrt{3.0^2+4.0^2}=5.0\ \text{m/s},\qquad \theta=\tan^{-1}\!\frac{4.0}{3.0}=53^{\circ}\ \text{downstream from straight across.}$$

探索

将船速与水流速度矢量相加

结合垂直渡河的流速与顺流的水流,读取合速度。

词汇 训练
English 中文 拼音
reference frame/ˈrefrəns freɪm/ 参考系 cān kǎo xì
relative motion/ˈrelətɪv ˈməʊʃn/ 相对运动 xiāng duì yùn dòng
inertial reference frame/ɪˈnɜːʃl ˈrefrəns freɪm/ 惯性参考系 guàn xìng cān kǎo xì
1.5

二维矢量与运动

教学大纲

学习目标 1.5.A: 描述矢量的垂直分量。

  • 1.5.A.1 矢量在数学上可以建模为两个垂直分量的合成结果。
  • 1.5.A.2 矢量可以通过选定的坐标系分解为分量。
  • 1.5.A.3 矢量可以使用三角函数和关系式分解为垂直分量。
    • 公式: $\sin \theta = \dfrac{a}{c}$
    • 公式: $\cos \theta = \dfrac{b}{c}$
    • 公式: $\tan \theta = \dfrac{a}{b}$
    • 公式: $a^2 + b^2 = c^2$

学习目标 1.5.B: 描述物体在二维空间中的运动。

  • 1.5.B.1 如果将运动分解为分量,则可以使用一维运动学关系来分析二维运动。
  • 1.5.B.2 抛体运动是二维运动的一种特殊情况,其在一个维度上的加速度为零,在第二个维度上的加速度恒定且非零。

来源:College Board AP 课程与考试说明

English

In two dimensions, resolve each vector into components 分量 along perpendicular axes ($x$ and $y$), handle each axis separately, then recombine. A velocity $v$ at angle $\theta$ to the horizontal has components $v_x=v\cos\theta$ and $v_y=v\sin\theta$.

A velocity vector resolved into its horizontal and vertical components
A velocity vector resolved into its horizontal and vertical components

For projectile motion 抛体运动 (an object moving under gravity alone): the horizontal and vertical motions are independent 相互独立. Horizontally, velocity is constant ($a_x=0$); vertically, acceleration is $-g$ (down). The two motions share only the time. So a projectile's path (its trajectory 轨迹) is a parabola 抛物线, and you solve it as two one-dimensional problems joined by $t$.

A projectile launched at an angle: the horizontal and vertical motions are independent
A projectile launched at an angle: the horizontal and vertical motions are independent
A dropped ball and a horizontally launched ball fall together – the vertical motions are identical
A dropped ball and a horizontally launched ball fall together – the vertical motions are identical

Worked example. A ball is kicked at $20\ \text{m/s}$, $30^{\circ}$ above the horizontal. Taking $g=9.8\ \text{m/s}^2$, find the time of flight 飞行时间, the maximum height 最大高度, and the horizontal range 射程 (assume it lands at launch height).

Split the launch velocity into components:

$$v_{0x}=20\cos 30^{\circ}=17.3\ \text{m/s},\qquad v_{0y}=20\sin 30^{\circ}=10\ \text{m/s}.$$
Vertical motion sets the time. At the top $v_y=0$, so $0=10-9.8\,t \Rightarrow t_{\text{up}}=1.02\ \text{s}$, and the total flight is $2t_{\text{up}}=2.0\ \text{s}$. The maximum height is
$$\Delta y=\frac{v_{0y}^2}{2g}=\frac{10^2}{19.6}=5.1\ \text{m}.$$
Horizontal motion runs at constant $v_{0x}$ for the whole flight, so the range is
$$R=v_{0x}\times t_{\text{flight}}=17.3\times 2.0=35\ \text{m}.$$

A common trap: at the top of the flight the vertical velocity is zero, but the ball is not at rest – its horizontal velocity $v_{0x}$ never changes. The speed at the top equals $v_{0x}=17.3\ \text{m/s}$.

探索

探索抛体运动

发射球,然后更改角度和速度。水平运动保持恒定,而重力将其向下拉——两者共同描绘出一条抛物线。找到能给出最长射程的发射角度,并尝试月球环境。

探索

探索矢量及其分量

拖动矢量以更改其 $x$ 和 $y$ 分量。观察单个矢量如何由独立的水平和垂直部分组成,以及两个矢量如何通过首尾相接相加形成合矢量。

词汇 训练
English 中文 拼音
components/kəmˈpəʊnənts/ 分量 fēn liàng
projectile motion/prəˈdʒektaɪl ˈməʊʃn/ 抛体运动 pāo tǐ yùn dòng
independent/ˌɪndɪˈpendənt/ 相互独立 xiāng hù dú lì
trajectory/trəˈdʒektəri/ 轨迹 guǐ jì
parabola/pəˈræbələ/ 抛物线 pāo wù xiàn
time of flight/taɪm ɒv flaɪt/ 飞行时间 fēi xíng shí jiān
maximum height 最大高度 zuì dà gāo dù
range/reɪndʒ/ 射程 shè chéng
1.5

Practice

English

Answer each before reading the answers below. Take $g=9.8\ \text{m/s}^2$ and ignore air resistance.

  1. A car moving at $12\ \text{m/s}$ brakes uniformly at $3.0\ \text{m/s}^2$ until it stops. Find the stopping time and the stopping distance.
  2. A ball is dropped from rest $20\ \text{m}$ above the ground. Find the time it takes to land and its speed just before landing.
  3. A ball rolls off a table $1.25\ \text{m}$ high at $8.0\ \text{m/s}$. How far from the table does it land?
  4. A boat heads straight across a river at $3.0\ \text{m/s}$ relative to the water. The current flows at $4.0\ \text{m/s}$. Find the boat's speed relative to the bank.
  5. A student says: "At the top of its flight, a ball thrown straight up has zero acceleration." Correct the student.
1.5

答案

English
  1. $t=\dfrac{12}{3.0}=4.0\ \text{s}$. Distance $=\dfrac{v^2}{2a}=\dfrac{144}{6.0}=24\ \text{m}$.
  2. $t=\sqrt{2(20)/9.8}=2.0\ \text{s}$; $v=gt=9.8(2.02)=20\ \text{m/s}$.
  3. Fall time $\sqrt{2(1.25)/9.8}=0.51\ \text{s}$, so it lands $8.0(0.51)=4.0\ \text{m}$ away. The horizontal speed does not change during the fall.
  4. The velocities are perpendicular: $\sqrt{3.0^2+4.0^2}=5.0\ \text{m/s}$, at $\tan^{-1}(3.0/4.0)=37°$ to the bank.
  5. At the top the velocity is zero for an instant, but gravity still acts, so the acceleration is still $9.8\ \text{m/s}^2$ downward. If the acceleration were zero, the ball would stay at the top.
1.5

考试技巧

English
  • Choose the right kinematic equation by listing the three quantities you know plus the one you want, so only one unknown remains; the SUVAT equations apply only while acceleration is constant.
  • Fix a positive direction first — every displacement, velocity, and acceleration then carries a sign; a negative velocity means "moving the other way", not "slow".
  • Treat a projectile as two independent 1-D problems sharing only the time $t$: constant velocity horizontally, $a=-g$ vertically. At the top $v_y=0$ but $v_x$ is unchanged.
  • On a velocity–time graph the gradient is the acceleration and the area is the displacement (area below the axis is negative).
  • Distinguish distance (scalar, total path) from displacement (vector, start-to-end), and speed from velocity.

Common mistakes

  • Saying the acceleration is zero at the top of a throw, or where a velocity–time graph crosses the axis. The velocity is zero there; the acceleration is the slope, which is not zero.
  • Reading a position–time graph as if it were a velocity–time graph. Check the axis label before you use a slope or an area.
  • Adding areas below the time axis as positive when the question asks for displacement. Below-axis area is negative displacement; add the sizes only for distance.
  • Using $v_0 = 20\ \text{m/s}$ in the vertical equations of a projectile launched at $20\ \text{m/s}$ at an angle. Resolve first: vertical uses $v_0\sin\theta$, horizontal uses $v_0\cos\theta$.
  • Using kinematic equations over a stretch where the acceleration changes (for example, braking that starts after a reaction time). Split the motion into parts with constant acceleration.
  • Giving $g$ a sign that does not match your positive direction. With up positive, $a = -9.8\ \text{m/s}^2$ on the way up and on the way down.

该知识点的互动课程

逐步完成,配合即时检查练习。

历年真题

更多 AP 物理 1 知识点

登录或创建账户

IGCSE, A-Level & AP