| Learning Objective | Essential Knowledge |
|---|---|
13.1.A |
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13.1.B |
|
Geometric Optics
AP Physics 2 · Topic 13
13.1
Reflection
Syllabus
Source: College Board AP Course and Exam Description
Geometric optics 几何光学 treats light as straight-line rays. The law of reflection 反射定律: when light bounces off a surface, the angle of incidence 入射角 equals the angle of reflection 反射角, both measured from the normal (the line perpendicular to the surface). Smooth surfaces reflect a clear image; rough surfaces scatter the rays.
The law of reflection: the angle of incidence equals the angle of reflection
| English | Chinese | Pinyin |
|---|---|---|
| Geometric optics | 几何光学 | jǐ hé guāng xué |
| law of reflection | 反射定律 | fǎn shè dìng lǜ |
| angle of incidence | 入射角 | rù shè jiǎo |
| angle of reflection | 反射角 | fǎn shè jiǎo |
13.2
Images Formed by Mirrors
Syllabus
| Learning Objective | Essential Knowledge |
|---|---|
13.2.A |
Boundary statement: AP Physics 2 limits the study of mirrors to plane mirrors, convex spherical mirrors, and concave spherical mirrors. |
Source: College Board AP Course and Exam Description
A curved mirror focuses parallel rays at its focal point, a distance $f$ from the mirror. The mirror equation relates object and image distances:
Form an image with a curved mirror
A concave mirror reflects rays through its focus. The object's distance relative to the focal length decides whether the image is real or virtual, enlarged or reduced.
| English | Chinese | Pinyin |
|---|---|---|
| concave mirror | 凹面镜 | āo miàn jìng |
| real image | 实像 | shí xiàng |
| convex mirror | 凸面镜 | tū miàn jìng |
| virtual image | 虚像 | xū xiàng |
13.3
Refraction
Syllabus
| Learning Objective | Essential Knowledge |
|---|---|
13.3.A |
|
Source: College Board AP Course and Exam Description
Light bends when it passes between materials because its speed changes – refraction 折射. Each material has an index of refraction 折射率 $n=\dfrac{c}{v}$ (how much it slows light). Snell's law 斯涅尔定律:
Light refracts, bending towards the normal as it enters glass
Worked example. A ray in air ($n_1=1.00$) strikes water ($n_2=1.33$) at $40^{\circ}$ to the normal. By Snell's law,
Worked example (critical angle). For light trying to leave glass ($n=1.50$) for air, total internal reflection begins at the critical angle $\theta_c$ where the refracted ray grazes the surface:
Refraction bends each colour by a different amount, so a prism spreads white light into a rainbow
Bend light as it enters glass
Light refracts (bends) when it changes speed between media, following Snell's law. The denser the medium, the more it bends toward the normal.
| English | Chinese | Pinyin |
|---|---|---|
| refraction | 折射 | zhé shè |
| index of refraction | 折射率 | zhé shè lǜ |
| Snell's law | 斯涅尔定律 | sī niè ěr dìng lǜ |
| total internal reflection | 全反射 | quán fǎn shè |
13.4
Images Formed by Lenses
Syllabus
| Learning Objective | Essential Knowledge |
|---|---|
13.4.A |
|
Source: College Board AP Course and Exam Description
A lens bends light through refraction. The thin-lens equation has the same form as the mirror equation:
Two rays locate the image: parallel-then-focus, and straight through the centre
A converging lens brings parallel rays to its principal focus
Worked example. An object sits $30\ \text{cm}$ from a converging lens of focal length $f=10\ \text{cm}$. Find the image. From the thin-lens equation,
A convex lens forms a real, inverted image of a distant scene, exactly as the ray diagram predicts
Form an image with a converging lens
A converging lens bends parallel rays to its focal point. Move the object and watch the image change from large and inverted to virtual and upright inside the focal length.
| English | Chinese | Pinyin |
|---|---|---|
| converging | 会聚 | huì jù |
| diverging | 发散 | fā sàn |
13.4
Exam tips
- Measure all angles from the normal, not the surface.
- Light entering a denser medium (larger $n$) bends toward the normal; use Snell's law $n_1\sin\theta_1=n_2\sin\theta_2$.
- Total internal reflection happens only going into a less dense medium, beyond the critical angle ($\sin\theta_c=1/n$).
- For mirrors and lenses use $\tfrac1{d_o}+\tfrac1{d_i}=\tfrac1f$ and $m=-d_i/d_o$: a positive $d_i$ is a real image, negative is virtual.
- $n=c/v$, so a bigger index means a slower speed of light in the material.