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A · 이론 속의 디자인
- 1.1 Scope and prerequisites
- 1.2 Designing for actual users
- 1.3 Ergonomics: fit a range of users
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2
B · 실습 속의 디자인
- 2.1 Scope and prerequisites
- 2.2 Models, materials and iterative prototyping
- 2.3 Manufacture: tolerances, variation and inspection
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