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  • 1 C basics
    1.1

    main, printf & functions

    Every C program starts in main. #include <stdio.h> pulls in a header 头文件 so you can use printf to print. A function 函数 is a named block you can call; \n starts a new line. main returns 0 to mean "success".

    #include <stdio.h>
    
    void greet(void) {
        printf("Hello, world!\n");
    }
    
    int main(void) {
        greet();
        printf("I am learning C.\n");
        return 0;
    }
    
    Every C program runs from main after including headers
    Every C program runs from main after including headers
    Vocabulary
    EnglishChinesePinyin
    header/ˈhedə/头文件tóu wén jiàn
    function/ˈfʌŋkʃn/函数hán shù
    1.2

    Variables, types & arithmetic

    C needs a type for every variable: int (integer 整数), double (floating-point 浮点数), char (one character). printf uses a format specifier 格式说明符%d, %f, %c — for each value. / between two ints is integer division; % is the remainder 余数.

    #include <stdio.h>
    
    int main(void) {
        int n = 17;
        double pi = 3.14;
        char grade = 'A';
        printf("%d %.2f %c\n", n, pi, grade);   // 17 3.14 A
        printf("%d %d\n", 7 / 2, 7 % 2);        // 3 1
        return 0;
    }
    

    The format string drives both printing and reading:

    Specifier Type Example output
    %d int 17
    %f double (%.2f = 2 decimal places) 3.14
    %c char A
    %s a string Mei
    %zu a size (from sizeof / strlen) 3
    %x int, printed in base 16 ff

    scanf("%d", &n) reads keyboard input with the same specifiers (note the &). Its sibling sscanf parses values out of a string, so it runs anywhere:

    #include <stdio.h>
    
    int main(void) {
        char line[] = "Mei 88";
        char name[20];
        int score;
        sscanf(line, "%19s %d", name, &score);   // parse text -> values
        printf("%s scored %d\n", name, score);   // Mei scored 88
        return 0;
    }
    
    Vocabulary
    EnglishChinesePinyin
    integer/ˈɪntɪdʒə/整数zhěng shù
    floating-point/ˈfləʊtɪŋ pɔɪnt/浮点数fú diǎn shù
    format specifier/ˈfɔːmæt ˈspesɪfaɪə/格式说明符gé shì shuō míng fú
    remainder/rɪˈmeɪndə/余数yú shù
    1.3

    Comments & style

    A comment 注释 is a note for humans; the compiler ignores it. Use // for one line and /* ... */ for a block. Good indentation 缩进 and clear names make code easy to read.

    #include <stdio.h>
    
    int main(void) {
        // a single-line comment
        /* a block
           comment */
        int total = 3 + 4;       // clear names help
        printf("%d\n", total);   // 7
        return 0;
    }
    

    Common mistakes

    • Every statement ends with ;, and main should return int (return 0;).
    • printf needs a format string: %d for int, %f for double, and \n for a new line.
    • A wrong format like %d for a double prints garbage — match the type.
    Vocabulary
    EnglishChinesePinyin
    comment/ˈkɒment/注释zhù shì
    indentation/ˌɪndenˈteɪʃn/缩进suō jìn
  • 2 Selection
    2.1

    if / else

    An if runs a block when a condition 条件 is true. C has no real boolean 布尔值 type by default: 0 is false and any non-zero value is true. Chain choices with else if and else. Compare with ==, !=, <, >, <=, >=.

    #include <stdio.h>
    
    int main(void) {
        int score = 72;
        if (score >= 90) {
            printf("A\n");
        } else if (score >= 60) {
            printf("Pass\n");
        } else {
            printf("Fail\n");
        }
        return 0;
    }
    
    if chooses the true branch; else the false branch
    if chooses the true branch; else the false branch
    Vocabulary
    EnglishChinesePinyin
    condition/kənˈdɪʃn/条件tiáo jiàn
    boolean/ˈbuːlɪən/布尔值bù ěr zhí
    2.2

    switch

    A switch picks one case by an integer value. Each case needs a break to jump out 跳出 — without it, C "falls through" into the next case. default runs when nothing matches.

    #include <stdio.h>
    
    int main(void) {
        int day = 3;
        switch (day) {
            case 1: printf("Mon\n"); break;
            case 2: printf("Tue\n"); break;
            case 3: printf("Wed\n"); break;
            default: printf("Other\n");
        }
        return 0;
    }
    

    Common mistakes

    • if (x = 5) assigns and is always true; use == to compare.
    • Each switch case needs a break;, or it falls through to the next.
    • 0 is false and any non-zero value is true in a condition.
    Vocabulary
    EnglishChinesePinyin
    jump out/dʒʌmp aʊt/跳出tiào chū
  • 3 Loops
    3.1

    while & for loops

    A loop 循环 repeats a block. A while loop runs as long as a condition is true. A for loop packs the start, the test, and the increment 自增 (i++) into one line — best when you know how many times to repeat.

    #include <stdio.h>
    
    int main(void) {
        int i = 1;
        while (i <= 3) {
            printf("%d ", i);
            i++;
        }
        printf("\n");                    // 1 2 3
        for (int j = 0; j < 5; j++) {
            printf("%d ", j);
        }
        printf("\n");                    // 0 1 2 3 4
        return 0;
    }
    
    while checks a condition; for counts with a step
    while checks a condition; for counts with a step
    Vocabulary
    EnglishChinesePinyin
    loop/luːp/循环xún huán
    increment/ˈɪŋkrɪmənt/自增zì zēng
    3.2

    Accumulation

    A common pattern: start an accumulator 累加器 at 0, then add to it inside a loop. The same idea counts items or finds a running total.

    #include <stdio.h>
    
    int main(void) {
        int total = 0;
        for (int i = 1; i <= 5; i++) {
            total += i;            // 1 + 2 + 3 + 4 + 5
        }
        printf("%d\n", total);     // 15
        return 0;
    }
    
    Vocabulary
    EnglishChinesePinyin
    accumulator/əˈkjuːmjʊleɪtə/累加器lěi jiā qì
    3.3

    Nested loops & patterns

    A loop inside another loop is a nested 嵌套 loop. The inner loop finishes fully for each step of the outer loop — perfect for grids and patterns.

    #include <stdio.h>
    
    int main(void) {
        for (int row = 0; row < 3; row++) {
            for (int col = 0; col < 3; col++) {
                printf("*");
            }
            printf("\n");
        }
        return 0;
    }
    

    Common mistakes

    • for (i = 0; i < n; i++) runs n times; a semicolon right after for (...) makes an empty loop.
    • A while whose condition never becomes false loops forever.
    • Declare the counter (int i) before or inside the for header.
    Vocabulary
    EnglishChinesePinyin
    nested/ˈnestɪd/嵌套qiàn tào
  • 4 Functions
    4.1

    Parameters & return values

    A function takes parameters 参数 (inputs) and gives back a return value 返回值. The return type comes first (int, double, …); void means it returns nothing.

    #include <stdio.h>
    
    int square(int x) {        // x is a parameter
        return x * x;          // hand back a value
    }
    
    int main(void) {
        int r = square(5);
        printf("%d\n", r);     // 25
        return 0;
    }
    
    Parameters in; return value out
    Parameters in; return value out
    Vocabulary
    EnglishChinesePinyin
    parameter/pəˈræmɪtə/参数cān shù
    return value/rɪˈtɜːn ˈvæljuː/返回值fǎn huí zhí
    4.2

    Prototypes & scope

    C reads top to bottom, so a function must be known before it is called. A prototype 函数原型 — the header line plus ; — declares it early so you can keep main first. A variable's scope 作用域 is the block it lives in: it is local 局部 and disappears when the block ends.

    #include <stdio.h>
    
    int add(int a, int b);     // prototype: declared before use
    
    int main(void) {
        printf("%d\n", add(3, 4));   // 7
        return 0;
    }
    
    int add(int a, int b) {    // definition comes later
        int sum = a + b;       // sum is local to add
        return sum;
    }
    

    Common mistakes

    • A function used before it is defined needs a prototype above main.
    • Arguments are passed BY VALUE — changes inside a function do not affect the caller unless you pass a pointer.
    • A variable declared inside a function is local to it.
    Vocabulary
    EnglishChinesePinyin
    prototype/ˈprəʊtəʊtaɪp/函数原型hán shù yuán xíng
    scope/skəʊp/作用域zuò yòng yù
    local/ˈləʊkl/局部jú bù
  • 5 Arrays
    5.1

    1-D arrays

    An array 数组 holds several values of one type. Index 索引 from 0. C does not store an array's length, so a common trick computes the element 元素 count: sizeof(a) / sizeof(a[0]).

    #include <stdio.h>
    
    int main(void) {
        int scores[3] = {88, 71, 95};
        printf("%d\n", scores[0]);     // 88
        scores[1] = 100;
        printf("%d\n", scores[1]);     // 100
        int n = sizeof(scores) / sizeof(scores[0]);
        printf("%d\n", n);             // 3
        return 0;
    }
    
    Array slots are indexed from 0
    Array slots are indexed from 0
    Vocabulary
    EnglishChinesePinyin
    array/əˈreɪ/数组shù zǔ
    index/ˈɪndeks/索引suǒ yǐn
    element/ˈelɪmənt/元素yuán sù
    5.2

    Array algorithms

    Traverse 遍历 an array with a for loop to find a max, a total, or a count. Always loop from 0 up to n - 1.

    #include <stdio.h>
    
    int main(void) {
        int a[] = {3, 9, 2, 7};
        int n = sizeof(a) / sizeof(a[0]);
        int max = a[0], total = 0;
        for (int i = 0; i < n; i++) {
            if (a[i] > max) max = a[i];
            total += a[i];
        }
        printf("%d %d\n", max, total);   // 9 21
        return 0;
    }
    
    Vocabulary
    EnglishChinesePinyin
    traverse/trəˈvɜːs/遍历biàn lì
    5.3

    2-D arrays

    A 2-D array is a grid of rows and columns: grid[row][col]. Use two nested loops to visit every cell.

    #include <stdio.h>
    
    int main(void) {
        int grid[2][3] = {{1, 2, 3}, {4, 5, 6}};
        printf("%d\n", grid[1][2]);    // 6
        for (int r = 0; r < 2; r++) {
            for (int c = 0; c < 3; c++) {
                printf("%d ", grid[r][c]);
            }
        }
        printf("\n");                  // 1 2 3 4 5 6
        return 0;
    }
    

    Common mistakes

    • C does NOT check array bounds: writing a[n] in a size-n array is undefined behaviour.
    • Valid indexes run from 0 to n - 1.
    • The array name is a pointer to its first element; sizeof only gives the size in the array's own scope.
    Vocabulary
    EnglishChinesePinyin
    row/rəʊ/xíng
    column/ˈkɒlʌm/liè
  • 6 Pointers
    6.1

    &, * and pass-by-pointer

    A pointer 指针 stores the address 地址 of a variable. &x gives the address of x; *p dereferences 解引用 the pointer — it reads or writes the value stored there. Passing a pointer lets a function change the caller's variable (pass-by-pointer).

    A pointer stores an address; dereferencing it follows the arrow to the value
    A pointer stores an address; dereferencing it follows the arrow to the value
    #include <stdio.h>
    
    void addOne(int *p) {     // p holds an address
        *p = *p + 1;          // change the value at that address
    }
    
    int main(void) {
        int x = 10;
        int *ptr = &x;        // & takes the address of x
        printf("%d\n", *ptr); // * reads the value: 10
        addOne(&x);
        printf("%d\n", x);    // 11 — changed through the pointer
        return 0;
    }
    

    The classic use is a swap function. Passing values only copies them — the swap is lost. Passing pointers lets the function reach the caller's variables:

    #include <stdio.h>
    
    void swap_values(int a, int b) {      // copies: the caller sees nothing
        int t = a; a = b; b = t;
    }
    
    void swap_pointers(int *a, int *b) {  // addresses: the swap is real
        int t = *a; *a = *b; *b = t;
    }
    
    int main(void) {
        int x = 1, y = 2;
        swap_values(x, y);
        printf("%d %d\n", x, y);   // 1 2  (unchanged!)
        swap_pointers(&x, &y);
        printf("%d %d\n", x, y);   // 2 1  (swapped)
        return 0;
    }
    

    An array name acts as a pointer to its first element, and pointer arithmetic 指针运算 steps by whole elements:

    #include <stdio.h>
    
    int main(void) {
        int a[] = {10, 20, 30};
        int *p = a;                 // same as &a[0]
        printf("%d\n", *p);         // 10
        printf("%d\n", *(p + 2));   // 30 — same as a[2]
        return 0;
    }
    
    • NULL is the pointer that points at nothing — check for it before you dereference.

    Common mistakes

    • &x is the address of x; *p is the value stored at p.
    • Never use *p on an uninitialised or NULL pointer — it crashes or corrupts memory.
    • To change a caller's variable, pass its address and write through the pointer.
    Vocabulary
    EnglishChinesePinyin
    pointer/ˈpɔɪntə/指针zhǐ zhēn
    address/əˈdres/地址dì zhǐ
    dereference/ˌdiːˈrefrəns/解引用jiě yǐn yòng
    pointer arithmetic/ˈpɔɪntə əˈrɪθmətɪk/指针运算zhǐ zhēn yùn suàn
  • 7 Strings
    7.1

    Char arrays & the null terminator

    A C string 字符串 is an array of char. Every string ends with a hidden null terminator 空终止符 '\0', which marks where it stops. strlen (from <string.h>) counts characters up to that '\0'. Print a whole string with %s and one character 字符 with %c.

    #include <stdio.h>
    #include <string.h>
    
    int main(void) {
        char name[] = "Mei";            // 'M', 'e', 'i', '\0'
        printf("%s\n", name);           // Mei
        printf("%zu\n", strlen(name));  // 3 (stops at '\0')
        printf("%c\n", name[0]);        // M
        return 0;
    }
    
    A C string is a char array ending in a hidden null terminator
    A C string is a char array ending in a hidden null terminator

    You can traverse a string by looping until you reach '\0'.

    #include <stdio.h>
    
    int main(void) {
        char word[] = "banana";
        int count = 0;
        for (int i = 0; word[i] != '\0'; i++) {
            if (word[i] == 'a') count++;
        }
        printf("%d\n", count);   // 3
        return 0;
    }
    
    Vocabulary
    EnglishChinesePinyin
    string/strɪŋ/字符串zì fú chuàn
    null terminator/nʌl ˈtɜːmɪneɪtə/空终止符kōng zhōng zhǐ fú
    character/ˈkærɪktə/字符zì fú
    7.2

    The string.h library

    #include <string.h> gives you the everyday string tools:

    Function Does
    strlen(s) the length, not counting the terminator
    strcpy(dst, src) copy — dst must be big enough
    strcat(dst, src) append src onto the end of dst
    strcmp(a, b) compare: 0 when equal, else negative / positive
    #include <stdio.h>
    #include <string.h>
    
    int main(void) {
        char full[40];
        strcpy(full, "Mei");           // full is now "Mei"
        strcat(full, " Chen");         // append -> "Mei Chen"
        printf("%s (%zu)\n", full, strlen(full));       // Mei Chen (8)
        printf("%d\n", strcmp("apple", "apple") == 0);  // 1 (equal)
        return 0;
    }
    
    • strcmp returns 0 for equal, so the test is strcmp(a, b) == 0 — never a == b.
    • The destination array must have room for the result plus the terminator.

    Common mistakes

    • A C string needs one extra byte for the \0 terminator: a 5-letter word needs char[6].
    • Copy and compare strings with strcpy / strcmp, not = / ==.
    • Forgetting the \0 makes printf("%s", ...) run past the end of the text.
  • 8 Structs
    8.1

    struct, typedef, . vs ->

    A struct 结构体 groups related values into one type. Each value is a member 成员. typedef gives the struct a short name so you can write Dog instead of struct Dog. Use . on a struct value, but -> on a pointer to a struct.

    #include <stdio.h>
    
    typedef struct {
        char name[20];
        int age;
    } Dog;
    
    int main(void) {
        Dog d = {"Rex", 3};
        printf("%s is %d\n", d.name, d.age);   // Rex is 3   (. on a value)
    
        Dog *p = &d;
        p->age = 4;                            // -> on a pointer
        printf("%s is %d\n", d.name, d.age);   // Rex is 4
        return 0;
    }
    

    Common mistakes

    • Use . on a struct value and -> on a struct pointer.
    • typedef lets you drop the word struct when declaring; without it you write struct Point p;.
    • Assigning one struct to another copies all its fields.
    . for struct values; -> for pointers to structs
    . for struct values; -> for pointers to structs
    Vocabulary
    EnglishChinesePinyin
    struct/strʌkt/结构体jié gòu tǐ
    member/ˈmembə/成员chéng yuán
  • 9 Dynamic memory
    9.1

    malloc, free & realloc

    malloc allocates 分配 memory on the heap at run time and returns a pointer to it. realloc resizes that block; free gives it back. Every malloc needs a matching free, or you get a memory leak 内存泄漏. These live in <stdlib.h>.

    Locals live on the stack; malloc memory lives on the heap until you free it
    Locals live on the stack; malloc memory lives on the heap until you free it
    #include <stdio.h>
    #include <stdlib.h>
    
    int main(void) {
        int n = 3;
        int *a = malloc(n * sizeof(int));    // room for 3 ints
        for (int i = 0; i < n; i++) a[i] = i * 10;
    
        a = realloc(a, 4 * sizeof(int));     // grow to 4 ints
        a[3] = 30;
    
        for (int i = 0; i < 4; i++) printf("%d ", a[i]);
        printf("\n");                        // 0 10 20 30
    
        free(a);                             // hand the memory back
        return 0;
    }
    
    • calloc(n, size) allocates an array like malloc AND fills it with zeros.

    Common mistakes

    • Every malloc needs a matching free; forgetting to free leaks memory.
    • Using memory after free (a "use-after-free") is a serious bug.
    • Check that malloc did not return NULL before you use the memory.
    Vocabulary
    EnglishChinesePinyin
    allocate/ˈæləkeɪt/分配fēn pèi
    heap/hiːp/duī
    memory leak/ˈmeməri liːk/内存泄漏nèi cún xiè lòu
  • 10 Data structures
    10.1

    Linked lists

    A linked list 链表 is a chain of nodes 节点. Each node holds a value and a pointer to the next node; the last one points to NULL. Unlike an array it grows one node at a time with malloc. Always free every node when done.

    A linked list: each node holds a value and a pointer to the next, ending at NULL
    A linked list: each node holds a value and a pointer to the next, ending at NULL
    #include <stdio.h>
    #include <stdlib.h>
    
    typedef struct Node {
        int value;
        struct Node *next;
    } Node;
    
    int main(void) {
        Node *head = NULL;
        for (int v = 10; v <= 30; v += 10) {   // prepend 10, 20, 30
            Node *n = malloc(sizeof(Node));
            n->value = v;
            n->next = head;
            head = n;
        }
        for (Node *p = head; p != NULL; p = p->next) {
            printf("%d ", p->value);           // 30 20 10
        }
        printf("\n");
    
        while (head != NULL) {                 // free the whole list
            Node *t = head;
            head = head->next;
            free(t);
        }
        return 0;
    }
    
    Vocabulary
    EnglishChinesePinyin
    linked list/lɪŋkt lɪst/链表liàn biǎo
    node/nəʊd/节点jié diǎn
    10.2

    Stacks & queues

    A stack is LIFO 后进先出 (last in, first out): push and pop at the same end. A queue 队列 is FIFO 先进先出 (first in, first out): add at the back, remove from the front. Both are easy to build on an array with index variables.

    #include <stdio.h>
    
    int main(void) {
        int stack[10];
        int top = 0;                       // next free slot
        stack[top++] = 1;                  // push
        stack[top++] = 2;
        stack[top++] = 3;
        while (top > 0) {
            printf("%d ", stack[--top]);   // pop: 3 2 1
        }
        printf("\n");
        return 0;
    }
    
    #include <stdio.h>
    
    int main(void) {
        int queue[10];
        int front = 0, back = 0;
        queue[back++] = 1;                       // enqueue
        queue[back++] = 2;
        queue[back++] = 3;
        while (front < back) {
            printf("%d ", queue[front++]);       // dequeue: 1 2 3
        }
        printf("\n");
        return 0;
    }
    

    Common mistakes

    • In a linked list, never lose the head pointer, or the whole list is unreachable.
    • Free every node when you are done, walking the list before you unlink.
    • Check for an empty list (a NULL head) before you pop.
    Vocabulary
    EnglishChinesePinyin
    stack/stæk/zhàn
    LIFO/ˈlaɪfəʊ/后进先出hòu jìn xiān chū
    queue/kjuː/队列duì liè
    FIFO/ˈfaɪfəʊ/先进先出xiān jìn xiān chū
  • 11 Searching, sorting & recursion
    11.1

    Linear & binary search

    Linear search 线性查找 checks each element in turn — it works on any array. Binary search 二分查找 is far faster but needs a sorted 已排序 array: it checks the middle and discards half each step. Both return the index, or -1 if missing.

    #include <stdio.h>
    
    int linear(int a[], int n, int target) {
        for (int i = 0; i < n; i++)
            if (a[i] == target) return i;
        return -1;
    }
    
    int binary(int a[], int n, int target) {
        int lo = 0, hi = n - 1;
        while (lo <= hi) {
            int mid = (lo + hi) / 2;
            if (a[mid] == target) return mid;
            else if (a[mid] < target) lo = mid + 1;
            else hi = mid - 1;
        }
        return -1;
    }
    
    int main(void) {
        int a[] = {2, 5, 8, 12, 16, 23};
        int n = sizeof(a) / sizeof(a[0]);
        printf("%d %d %d\n", linear(a, n, 12), binary(a, n, 12), binary(a, n, 9));
        return 0;   // 3 3 -1
    }
    
    Linear scans all; binary halves a sorted range
    Linear scans all; binary halves a sorted range
    Vocabulary
    EnglishChinesePinyin
    linear search/ˈlɪnɪə sɜːtʃ/线性查找xiàn xìng chá zhǎo
    binary search/ˈbaɪnəri sɜːtʃ/二分查找èr fēn chá zhǎo
    sorted/ˈsɔːtɪd/已排序yǐ pái xù
    11.2

    Sorting

    Bubble sort 冒泡排序 repeatedly compares neighbours and swaps 交换 any pair that is out of order. After each pass the largest value "bubbles" to the end.

    #include <stdio.h>
    
    int main(void) {
        int a[] = {5, 2, 9, 1, 7};
        int n = sizeof(a) / sizeof(a[0]);
        for (int i = 0; i < n - 1; i++) {
            for (int j = 0; j < n - 1 - i; j++) {
                if (a[j] > a[j + 1]) {
                    int t = a[j]; a[j] = a[j + 1]; a[j + 1] = t;
                }
            }
        }
        for (int i = 0; i < n; i++) printf("%d ", a[i]);
        printf("\n");   // 1 2 5 7 9
        return 0;
    }
    
    Vocabulary
    EnglishChinesePinyin
    bubble sort/ˈbʌbl sɔːt/冒泡排序mào pào pái xù
    swap/swɒp/交换jiāo huàn
    11.3

    Recursion

    Recursion 递归 is a function that calls itself. It needs a base case 基准情形 to stop, and a recursive call that steps toward it. Without a base case it never ends.

    #include <stdio.h>
    
    int factorial(int n) {
        if (n <= 1) return 1;          // base case
        return n * factorial(n - 1);   // recursive call
    }
    
    int main(void) {
        printf("%d\n", factorial(5));  // 120
        return 0;
    }
    

    Common mistakes

    • Binary search needs a sorted array; recursion needs a base case.
    • Each recursive call must move closer to the base case, or the stack overflows.
    • Bubble and insertion sort are O(n²) — fine to learn, slow at scale.
    Vocabulary
    EnglishChinesePinyin
    recursion/rɪˈkɜːʃn/递归dì guī
    base case/beɪs keɪs/基准情形jī zhǔn qíng xíng
  • 12 Files & errors
    12.1

    Text files

    fopen returns a file pointer 文件指针; the mode 模式 string says what to do — "w" write, "r" read, "a" append. Write with fprintf, read with fscanf, and always fclose when done.

    #include <stdio.h>
    
    int main(void) {
        FILE *out = fopen("scores.txt", "w");   // open for writing
        fprintf(out, "Alice 80\nBob 95\n");
        fclose(out);
    
        FILE *in = fopen("scores.txt", "r");    // open for reading
        char name[20];
        int score;
        while (fscanf(in, "%s %d", name, &score) == 2) {
            printf("%s -> %d\n", name, score);
        }
        fclose(in);
        return 0;
    }
    
    fopen → read/write → fclose
    fopen → read/write → fclose
    Vocabulary
    EnglishChinesePinyin
    file pointer/faɪl ˈpɔɪntə/文件指针wén jiàn zhǐ zhēn
    mode/məʊd/模式mó shì
    12.2

    Error handling with return codes

    C has no exceptions. Instead a function signals failure with a return code 返回码 — by convention 0 means success and non-zero means an error. The caller checks the code before trusting the result. (fopen follows the same idea: it returns NULL when it fails.)

    #include <stdio.h>
    
    // returns 0 on success, -1 if the divisor is 0
    int safe_divide(int a, int b, int *result) {
        if (b == 0) return -1;          // error code
        *result = a / b;
        return 0;                       // success
    }
    
    int main(void) {
        int r;
        if (safe_divide(10, 2, &r) == 0)
            printf("10 / 2 = %d\n", r);          // 10 / 2 = 5
        if (safe_divide(10, 0, &r) != 0)
            printf("cannot divide by zero\n");   // error reported
        return 0;
    }
    

    Common mistakes

    • Check that fopen did not return NULL before reading or writing.
    • Always fclose a file when you are done.
    • Return a non-zero code from main to signal an error to the caller.
    Vocabulary
    EnglishChinesePinyin
    return code/rɪˈtɜːn kəʊd/返回码fǎn huí mǎ
  • 13 Bits & data
    13.1

    Bits, binary & bitwise operators

    A bit is a single 0 or 1; numbers are stored in binary 二进制. Bitwise 按位 operators work on the bits directly: & AND, | OR, ^ XOR, << shift left (×2 each step), >> shift right (÷2).

    #include <stdio.h>
    
    int main(void) {
        int a = 12;              // 1100
        int b = 10;              // 1010
        printf("%d\n", a & b);   // 8   AND  -> 1000
        printf("%d\n", a | b);   // 14  OR   -> 1110
        printf("%d\n", a ^ b);   // 6   XOR  -> 0110
        printf("%d\n", a << 1);  // 24  left shift
        printf("%d\n", a >> 1);  // 6   right shift
        return 0;
    }
    

    Hexadecimal 十六进制 (base 16) writes binary compactly: one hex digit is exactly four bits. Write hex literals with 0x; print with %x:

    #include <stdio.h>
    
    int main(void) {
        printf("%d\n", 0xFF);   // 255  (0x marks a hex literal)
        printf("%x\n", 255);    // ff
        printf("%x\n", 12);     // c
        return 0;
    }
    
    Bitwise operators work on the bits of integers
    Bitwise operators work on the bits of integers
    Vocabulary
    EnglishChinesePinyin
    bit/bɪt/wèi
    binary/ˈbaɪnəri/二进制èr jìn zhì
    bitwise/ˈbɪtwaɪz/按位àn wèi
    hexadecimal/ˌheksəˈdesɪml/十六进制shí liù jìn zhì
    13.2

    Run-length encoding

    Run-length encoding (RLE) is a simple compression 压缩 method: replace each run 游程 of repeated characters with a count and the character. It is lossless 无损 — the original is fully recoverable.

    #include <stdio.h>
    #include <string.h>
    
    int main(void) {
        char *s = "aaabbc";
        int n = strlen(s);
        for (int i = 0; i < n; ) {
            char c = s[i];
            int run = 0;
            while (i < n && s[i] == c) { run++; i++; }
            printf("%d%c", run, c);     // 3a2b1c
        }
        printf("\n");
        return 0;
    }
    

    Common mistakes

    • & is bitwise AND and && is logical AND — do not confuse them.
    • A left shift << 1 doubles a value; a right shift >> 1 halves it.
    • Bit n has value 1 << n (C has no ** power operator); check a bit with (x >> n) & 1.
    Vocabulary
    EnglishChinesePinyin
    compression/kəmˈpreʃn/压缩yā suō
    run/rʌn/游程yóu chéng
    lossless/ˈlɒsləs/无损wú sǔn
  • 14 Preprocessor & qualifiers
    14.1

    Preprocessor, const, static, enum

    The preprocessor 预处理器 runs before compiling. #define makes a macro — plain text replaced everywhere. const makes a constant 常量 that cannot change. static inside a function keeps a variable's value between calls. An enum (enumeration 枚举) names a set of integers starting at 0.

    #include <stdio.h>
    
    #define MAX 100                     // macro: text replaced before compiling
    
    enum Color { RED, GREEN, BLUE };    // named integers 0, 1, 2
    
    int next_id(void) {
        static int count = 0;           // keeps its value between calls
        count++;
        return count;
    }
    
    int main(void) {
        const double PI = 3.14;         // cannot be changed
        printf("%d %.2f\n", MAX, PI);            // 100 3.14
        printf("%d %d %d\n", RED, GREEN, BLUE);  // 0 1 2
        int a = next_id();
        int b = next_id();
        printf("%d %d\n", a, b);                 // 1 2
        return 0;
    }
    

    Bigger programs split across files: declarations go in a header 头文件 file (mine.h), included with #include "mine.h" — quotes mean your own file, < > means the standard library. An include guard (#ifndef MINE_H / #define MINE_H / #endif) stops a header being included twice.

    Common mistakes

    • #define does plain text replacement with no type checking; wrap macro bodies and arguments in parentheses.
    • A const value cannot be changed after it is set.
    • A static local variable keeps its value between calls to the function.
    #define, const, enum, and static keep code clear
    #define, const, enum, and static keep code clear
    Vocabulary
    EnglishChinesePinyin
    preprocessor/prɪˈprəʊsesə/预处理器yù chǔ lǐ qì
    macro/ˈmækrəʊ/hóng
    constant/ˈkɒnstənt/常量cháng liàng
    enumeration/ɪˌnjuːməˈreɪʃn/枚举méi jǔ
    header/ˈhedə/头文件tóu wén jiàn

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